Below plots show first results of our new radiative transfer code for meshless structures applied to individual halos in the IllustrisTNG simulations.
Lyman-alpha emitter after radiative transfer. Surface brightness in erg/s/cm$^2$/arcsec$^2$. Lyman-alpha emitter after radiative transfer. Artificially lowered neutral hydrogen density by a factor of $10$, revealing the radiative transfer smoothing out the emission from the star forming regions. Surface brightness in erg/s/cm$^2$/arcsec$^2$. The neutral hydrogen column density responsible for scattering out the injected photons in star forming regions.
An increasing amount of astrophysical and cosmological simulations are carried out on a moving unstructed mesh defined by the Voronoi tessellation.
Photons are spawned in a Monte Carlo fashion from emitting gas cells. At each scattering the contribution reaching the observer along specified lines of sight is computed. Lately, we expanded the priorly used code in Behrens et al., 2019 ( public version here) to work on such meshless structure. This will ensure the code’s relevance in the future and application to new simulations that would not have been able to be processed with prior code due to the larger memory requirement due to an intermediate interpolation step.